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static/plugins/novnc/websock.js 11.1 KB
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  /*
   * Websock: high-performance binary WebSockets
   * Copyright (C) 2012 Joel Martin
   * Licensed under MPL 2.0 (see LICENSE.txt)
   *
   * Websock is similar to the standard WebSocket object but Websock
   * enables communication with raw TCP sockets (i.e. the binary stream)
   * via websockify. This is accomplished by base64 encoding the data
   * stream between Websock and websockify.
   *
   * Websock has built-in receive queue buffering; the message event
   * does not contain actual data but is simply a notification that
   * there is new data available. Several rQ* methods are available to
   * read binary data off of the receive queue.
   */
  
  /*jslint browser: true, bitwise: false, plusplus: false */
  /*global Util, Base64 */
  
  
  // Load Flash WebSocket emulator if needed
  
  // To force WebSocket emulator even when native WebSocket available
  //window.WEB_SOCKET_FORCE_FLASH = true;
  // To enable WebSocket emulator debug:
  //window.WEB_SOCKET_DEBUG=1;
  
  if (window.WebSocket && !window.WEB_SOCKET_FORCE_FLASH) {
      Websock_native = true;
  } else if (window.MozWebSocket && !window.WEB_SOCKET_FORCE_FLASH) {
      Websock_native = true;
      window.WebSocket = window.MozWebSocket;
  } else {
      /* no builtin WebSocket so load web_socket.js */
  
      Websock_native = false;
      (function () {
          window.WEB_SOCKET_SWF_LOCATION = Util.get_include_uri() +
                      "web-socket-js/WebSocketMain.swf";
          if (Util.Engine.trident) {
              Util.Debug("Forcing uncached load of WebSocketMain.swf");
              window.WEB_SOCKET_SWF_LOCATION += "?" + Math.random();
          }
          Util.load_scripts(["web-socket-js/swfobject.js",
                             "web-socket-js/web_socket.js"]);
      }());
  }
  
  
  function Websock() {
  "use strict";
  
  var api = {},         // Public API
      websocket = null, // WebSocket object
      mode = 'base64',  // Current WebSocket mode: 'binary', 'base64'
      rQ = [],          // Receive queue
      rQi = 0,          // Receive queue index
      rQmax = 10000,    // Max receive queue size before compacting
      sQ = [],          // Send queue
  
      eventHandlers = {
          'message' : function() {},
          'open'    : function() {},
          'close'   : function() {},
          'error'   : function() {}
      },
  
      test_mode = false;
  
  
  //
  // Queue public functions
  //
  
  function get_sQ() {
      return sQ;
  }
  
  function get_rQ() {
      return rQ;
  }
  function get_rQi() {
      return rQi;
  }
  function set_rQi(val) {
      rQi = val;
  }
  
  function rQlen() {
      return rQ.length - rQi;
  }
  
  function rQpeek8() {
      return (rQ[rQi]      );
  }
  function rQshift8() {
      return (rQ[rQi++]      );
  }
  function rQunshift8(num) {
      if (rQi === 0) {
          rQ.unshift(num);
      } else {
          rQi -= 1;
          rQ[rQi] = num;
      }
  
  }
  function rQshift16() {
      return (rQ[rQi++] <<  8) +
             (rQ[rQi++]      );
  }
  function rQshift32() {
      return (rQ[rQi++] << 24) +
             (rQ[rQi++] << 16) +
             (rQ[rQi++] <<  8) +
             (rQ[rQi++]      );
  }
  function rQshiftStr(len) {
      if (typeof(len) === 'undefined') { len = rQlen(); }
      var arr = rQ.slice(rQi, rQi + len);
      rQi += len;
      return String.fromCharCode.apply(null, arr);
  }
  function rQshiftBytes(len) {
      if (typeof(len) === 'undefined') { len = rQlen(); }
      rQi += len;
      return rQ.slice(rQi-len, rQi);
  }
  
  function rQslice(start, end) {
      if (end) {
          return rQ.slice(rQi + start, rQi + end);
      } else {
          return rQ.slice(rQi + start);
      }
  }
  
  // Check to see if we must wait for 'num' bytes (default to FBU.bytes)
  // to be available in the receive queue. Return true if we need to
  // wait (and possibly print a debug message), otherwise false.
  function rQwait(msg, num, goback) {
      var rQlen = rQ.length - rQi; // Skip rQlen() function call
      if (rQlen < num) {
          if (goback) {
              if (rQi < goback) {
                  throw("rQwait cannot backup " + goback + " bytes");
              }
              rQi -= goback;
          }
          //Util.Debug("   waiting for " + (num-rQlen) +
          //           " " + msg + " byte(s)");
          return true;  // true means need more data
      }
      return false;
  }
  
  //
  // Private utility routines
  //
  
  function encode_message() {
      if (mode === 'binary') {
          // Put in a binary arraybuffer
          return (new Uint8Array(sQ)).buffer;
      } else {
          // base64 encode
          return Base64.encode(sQ);
      }
  }
  
  function decode_message(data) {
      //Util.Debug(">> decode_message: " + data);
      if (mode === 'binary') {
          // push arraybuffer values onto the end
          var u8 = new Uint8Array(data);
          for (var i = 0; i < u8.length; i++) {
              rQ.push(u8[i]);
          }
      } else {
          // base64 decode and concat to the end
          rQ = rQ.concat(Base64.decode(data, 0));
      }
      //Util.Debug(">> decode_message, rQ: " + rQ);
  }
  
  
  //
  // Public Send functions
  //
  
  function flush() {
      if (websocket.bufferedAmount !== 0) {
          Util.Debug("bufferedAmount: " + websocket.bufferedAmount);
      }
      if (websocket.bufferedAmount < api.maxBufferedAmount) {
          //Util.Debug("arr: " + arr);
          //Util.Debug("sQ: " + sQ);
          if (sQ.length > 0) {
              websocket.send(encode_message(sQ));
              sQ = [];
          }
          return true;
      } else {
          Util.Info("Delaying send, bufferedAmount: " +
                  websocket.bufferedAmount);
          return false;
      }
  }
  
  // overridable for testing
  function send(arr) {
      //Util.Debug(">> send_array: " + arr);
      sQ = sQ.concat(arr);
      return flush();
  }
  
  function send_string(str) {
      //Util.Debug(">> send_string: " + str);
      api.send(str.split('').map(
          function (chr) { return chr.charCodeAt(0); } ) );
  }
  
  //
  // Other public functions
  
  function recv_message(e) {
      //Util.Debug(">> recv_message: " + e.data.length);
  
      try {
          decode_message(e.data);
          if (rQlen() > 0) {
              eventHandlers.message();
              // Compact the receive queue
              if (rQ.length > rQmax) {
                  //Util.Debug("Compacting receive queue");
                  rQ = rQ.slice(rQi);
                  rQi = 0;
              }
          } else {
              Util.Debug("Ignoring empty message");
          }
      } catch (exc) {
          if (typeof exc.stack !== 'undefined') {
              Util.Warn("recv_message, caught exception: " + exc.stack);
          } else if (typeof exc.description !== 'undefined') {
              Util.Warn("recv_message, caught exception: " + exc.description);
          } else {
              Util.Warn("recv_message, caught exception:" + exc);
          }
          if (typeof exc.name !== 'undefined') {
              eventHandlers.error(exc.name + ": " + exc.message);
          } else {
              eventHandlers.error(exc);
          }
      }
      //Util.Debug("<< recv_message");
  }
  
  
  // Set event handlers
  function on(evt, handler) { 
      eventHandlers[evt] = handler;
  }
  
  function init(protocols) {
      rQ         = [];
      rQi        = 0;
      sQ         = [];
      websocket  = null;
  
      var bt = false,
          wsbt = false,
          try_binary = false;
  
      // Check for full typed array support
      if (('Uint8Array' in window) &&
          ('set' in Uint8Array.prototype)) {
          bt = true;
      }
  
      // Check for full binary type support in WebSockets
      // TODO: this sucks, the property should exist on the prototype
      // but it does not.
      try {
          if (bt && ('binaryType' in (new WebSocket("ws://localhost:17523")))) {
              Util.Info("Detected binaryType support in WebSockets");
              wsbt = true;
          }
      } catch (exc) {
          // Just ignore failed test localhost connections
      }
  
      // Default protocols if not specified
      if (typeof(protocols) === "undefined") {
          if (wsbt) {
              protocols = ['binary', 'base64'];
          } else {
              protocols = 'base64';
          }
      }
  
      // If no binary support, make sure it was not requested
      if (!wsbt) {
          if (protocols === 'binary') {
              throw("WebSocket binary sub-protocol requested but not supported");
          }
          if (typeof(protocols) === "object") {
              var new_protocols = [];
              for (var i = 0; i < protocols.length; i++) {
                  if (protocols[i] === 'binary') {
                      Util.Error("Skipping unsupported WebSocket binary sub-protocol");
                  } else {
                      new_protocols.push(protocols[i]);
                  }
              }
              if (new_protocols.length > 0) {
                  protocols = new_protocols;
              } else {
                  throw("Only WebSocket binary sub-protocol was requested and not supported.");
              }
          }
      }
  
      return protocols;
  }
  
  function open(uri, protocols) {
      protocols = init(protocols);
  
      if (test_mode) {
          websocket = {};
      } else {
          websocket = new WebSocket(uri, protocols);
          if (protocols.indexOf('binary') >= 0) {
              websocket.binaryType = 'arraybuffer';
          }
      }
  
      websocket.onmessage = recv_message;
      websocket.onopen = function() {
          Util.Debug(">> WebSock.onopen");
          if (websocket.protocol) {
              mode = websocket.protocol;
              Util.Info("Server chose sub-protocol: " + websocket.protocol);
          } else {
              mode = 'base64';
              Util.Error("Server select no sub-protocol!: " + websocket.protocol);
          }
          eventHandlers.open();
          Util.Debug("<< WebSock.onopen");
      };
      websocket.onclose = function(e) {
          Util.Debug(">> WebSock.onclose");
          eventHandlers.close(e);
          Util.Debug("<< WebSock.onclose");
      };
      websocket.onerror = function(e) {
          Util.Debug(">> WebSock.onerror: " + e);
          eventHandlers.error(e);
          Util.Debug("<< WebSock.onerror");
      };
  }
  
  function close() {
      if (websocket) {
          if ((websocket.readyState === WebSocket.OPEN) ||
              (websocket.readyState === WebSocket.CONNECTING)) {
              Util.Info("Closing WebSocket connection");
              websocket.close();
          }
          websocket.onmessage = function (e) { return; };
      }
  }
  
  // Override internal functions for testing
  // Takes a send function, returns reference to recv function
  function testMode(override_send, data_mode) {
      test_mode = true;
      mode = data_mode;
      api.send = override_send;
      api.close = function () {};
      return recv_message;
  }
  
  function constructor() {
      // Configuration settings
      api.maxBufferedAmount = 200;
  
      // Direct access to send and receive queues
      api.get_sQ       = get_sQ;
      api.get_rQ       = get_rQ;
      api.get_rQi      = get_rQi;
      api.set_rQi      = set_rQi;
  
      // Routines to read from the receive queue
      api.rQlen        = rQlen;
      api.rQpeek8      = rQpeek8;
      api.rQshift8     = rQshift8;
      api.rQunshift8   = rQunshift8;
      api.rQshift16    = rQshift16;
      api.rQshift32    = rQshift32;
      api.rQshiftStr   = rQshiftStr;
      api.rQshiftBytes = rQshiftBytes;
      api.rQslice      = rQslice;
      api.rQwait       = rQwait;
  
      api.flush        = flush;
      api.send         = send;
      api.send_string  = send_string;
  
      api.on           = on;
      api.init         = init;
      api.open         = open;
      api.close        = close;
      api.testMode     = testMode;
  
      return api;
  }
  
  return constructor();
  
  }