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"use strict"; /* Copyright (C) 2012 by Jeremy P. White <jwhite@codeweavers.com> This file is part of spice-html5. spice-html5 is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. spice-html5 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with spice-html5. If not, see <http://www.gnu.org/licenses/>. */ /*-------------------------------------------------------------------------------------- ** SpiceWireReader ** This class will receive messages from a WebSocket and relay it to a given ** callback. It will optionally save and pass along a header, useful in processing ** the mini message format. **--------------------------------------------------------------------------------------*/ function SpiceWireReader(sc, callback) { this.sc = sc; this.callback = callback; this.needed = 0; this.buffers = []; this.sc.ws.wire_reader = this; this.sc.ws.binaryType = "arraybuffer"; this.sc.ws.addEventListener('message', wire_blob_catcher); } SpiceWireReader.prototype = { /*------------------------------------------------------------------------ ** Process messages coming in from our WebSocket **----------------------------------------------------------------------*/ inbound: function (mb) { var at; /* Just buffer if we don't need anything yet */ if (this.needed == 0) { this.buffers.push(mb); return; } /* Optimization - if we have just one inbound block, and it's suitable for our needs, just use it. */ if (this.buffers.length == 0 && mb.byteLength >= this.needed) { if (mb.byteLength > this.needed) { this.buffers.push(mb.slice(this.needed)); mb = mb.slice(0, this.needed); } this.callback.call(this.sc, mb, this.saved_msg_header || undefined); } else { this.buffers.push(mb); } /* If we have fragments that add up to what we need, combine them */ /* FIXME - it would be faster to revise the processing code to handle ** multiple fragments directly. Essentially, we should be ** able to do this without any slice() or combine_array_buffers() calls */ while (this.buffers.length > 1 && this.buffers[0].byteLength < this.needed) { var mb1 = this.buffers.shift(); var mb2 = this.buffers.shift(); this.buffers.unshift(combine_array_buffers(mb1, mb2)); } while (this.buffers.length > 0 && this.buffers[0].byteLength >= this.needed) { mb = this.buffers.shift(); if (mb.byteLength > this.needed) { this.buffers.unshift(mb.slice(this.needed)); mb = mb.slice(0, this.needed); } this.callback.call(this.sc, mb, this.saved_msg_header || undefined); } }, request: function(n) { this.needed = n; }, save_header: function(h) { this.saved_msg_header = h; }, clear_header: function() { this.saved_msg_header = undefined; }, } function wire_blob_catcher(e) { DEBUG > 1 && console.log(">> WebSockets.onmessage"); DEBUG > 1 && console.log("id " + this.wire_reader.sc.connection_id +"; type " + this.wire_reader.sc.type); SpiceWireReader.prototype.inbound.call(this.wire_reader, e.data); } |